
Digimon Card Game
Digivolve your way to victory
Strategic TCG where you raise Digimon through multiple evolution stages. Features aggressive gameplay with unique memory gauge resource system that creates constant back-and-forth turns.
What is Digimon Card Game?
Digimon Card Game lets you raise and evolve digital monsters from rookie forms to mega-level powerhouses. Based on the popular anime and video games, the TCG captures the feeling of training your Digimon partner.
The game features a unique memory gauge system where spending resources advances toward your opponent's turn, creating dynamic back-and-forth gameplay. Every decision about when to evolve, attack, or use abilities matters!
Basic Rules & Objective
Objective: Reduce opponent's Security stack from 5 to 0, then deliver a final attack to their empty Security to win.
Deck Requirements: 50 cards exactly, plus a separate deck of 0-5 Digi-Eggs. Optional 0-5 card "Tamer" stack.
Setup: Place 5 cards from deck face-down as Security. Set memory gauge to 0. Draw 5 cards. Place 1 Digi-Egg face-down in Breeding Area if you have any. Decide who goes first.
Memory Gauge: Shared resource between both players. Starts at 0. When you play cards, move marker toward opponent. When it crosses to opponent's side, they take their turn! This creates fast-paced games.
Turn Structure
Turns are determined by memory gauge position:
- Unsuspend Phase: Unsuspend (untap) all your suspended Digimon
- Draw Phase: Draw 1 card
- Breeding Phase: Move Digimon from Breeding Area to Battle Area (once per turn)
- Main Phase: Play Digimon, Digivolve, attack, use Option cards and Tamer cards. Each action costs memory.
Your turn ends when memory gauge moves to opponent's side OR you choose to pass. Opponent immediately starts their turn!
Card Types & Evolution
Digimon Cards: Main card type. Have level (2-7), DP (battle power), play cost, digivolution cost, and color. Stack on top of each other when digivolving - keep all inherited effects!
Digi-Eggs: Level 2. Start in Breeding Area. Cheap to play but weak.
Option Cards: Spell cards with one-time effects.
Tamer Cards: Remain in play providing ongoing abilities.
Colors: Red (aggro), Blue (control), Yellow (recovery), Green (ramp), Black (trash synergy), Purple (sacrifice), White (defense). Multi-color decks are common!
Digivolving: Play Digimon on top of another with same/lower level. Cheaper than playing from hand! Keeps all inherited effects from cards underneath.
How to Win
Reduce opponent's Security and win:
- Security System: When your Digimon attacks opponent, they check 1 Security card. If it's a Digimon, it battles your attacker! If Option, effect triggers. If neither, it goes to hand.
- DP Battles: When two Digimon battle, compare DP. Lower DP Digimon is deleted.
- Winning: When opponent has 0 Security remaining and you attack, you win the game!
Security Attack +X: Some Digimon check multiple Security at once! Game-changing swings.
Strategy Tip: Manage memory carefully. Going big might let opponent take a huge turn. Sometimes better to play cheap cards and force them to their side!
Video Tutorials
Digimon Card Game Rule Trailer Ver.4.0
by Official Bandai Card Games Channel
Official rules overview from Bandai
How To Play Digimon TCG — Learn in Less Than 15 Minutes
by Tolarian Community College
Comprehensive guide with clear examples
How To Play the DIGIMON Trading Card Game!
by APS Amplifier
Detailed tutorial covering digivolution and strategy