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Disney Lorcana
How to Play

Disney Lorcana

Journey into the world of Disney ink

All Guides/Disney Lorcana

Disney's official TCG featuring reimagined versions of beloved characters. Simple rules make it perfect for families, while strategic depth keeps competitive players engaged. Beautiful artwork on every card.

01

What is Disney Lorcana?

Disney Lorcana is Disney's first original trading card game, featuring iconic Disney and Pixar characters reimagined as "glimmers" in the world of Lorcana. Elsa might be an ice queen, a spirit of winter, or a snow gear inventor - each version plays differently!

The game is designed to be family-friendly and easy to learn while offering strategic depth for competitive play. With stunning artwork and familiar characters, it's the perfect TCG for Disney fans of all ages.

02

Basic Rules & Objective

Objective: Be the first player to collect 20 Lore.

Deck Requirements: 60 cards exactly. Maximum 4 copies of any card. Must use 1-2 ink colors only.

Setup: Shuffle your deck and draw 7 cards. Choose whether to mulligan (shuffle hand back and draw 7 again - once per game). Determine starting player randomly. First player doesn't draw on their first turn.

Inkwell: The unique resource system. Most cards can be put face-down into your inkwell to generate ink. Some cards are "uninkable" (have special border).

03

Turn Structure

Each turn has 4 steps:

  1. Ready: Ready (untap) all your exerted characters and items
  2. Set: Put 1 card from your hand into your inkwell face-down
  3. Play: Use ink to play characters, items, and actions. Use character abilities. Quest with characters. Challenge opponent's characters.
  4. Draw: Draw 1 card from your deck

During your Play step, you can do actions in any order and as many times as you want (as long as you can pay costs).

04

Card Types & Ink Colors

Characters: Your main cards. Have ink cost, strength, willpower, and lore value. Can quest for lore or challenge other characters. Most have abilities.

Items: Permanent cards that stay in play. Provide ongoing benefits.

Actions: One-time effects. Play them, use effect, then discard.

Songs: Special actions that can be played cheaper by exerting a character with cost equal or greater.

The Six Ink Colors: Amber (healing), Amethyst (control), Emerald (draw), Ruby (aggro), Sapphire (card draw), Steel (big creatures). Each color has unique playstyle!

Card Versions: Many characters have multiple versions with different abilities and art.

05

How to Win

Reach 20 Lore first!

  1. Questing: Exert (tap) a ready character during your turn to gain lore equal to their lore value (usually 1-2). Characters with "Evasive" can't be challenged while questing.
  2. Challenging: Instead of questing, exert a ready character to challenge opponent's exerted character. Deal damage equal to strength. If willpower reduced to 0, that character is banished (goes to discard).
  3. Abilities: Many characters have abilities that can gain lore without questing

Key Strategy: Balance questing for lore vs. keeping characters ready to challenge. "Rush" characters can quest on the turn they're played!

Video Tutorials

Beginner's Guide: How to Play Disney Lorcana

by Brimley Games

Comprehensive beginner tutorial with clear explanations

How To Play Disney Lorcana for Absolute Beginners

by Dicebreaker

Detailed walkthrough of your first game

Learn To Play Disney Lorcana w/Co-Designer Ryan Miller

by TheGamer

Learn directly from one of the game's creators